Google at GDC 2016

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  • 2019-08-23
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教程列表:

Mobile Momentum and New Tools of the Trade

Best Practices for Success on Google Play

Graphics Optimization for Android: Mobile-Friendly Features in Vulkan

Scaling to the next billion players

The Devil Wears Java

Android and Game engines

Expanding your audience to the living room

Understand & Engage with Your Google Play Audience

Building Interactive Games with YouTube Gaming

Delivering VR for Everyone on Everyday Phones

Teaching Phones to See with Project Tango

3 Ways Google Delivers Active Gamers

Predictive Analytics Powered by Player Stats API

Optimizing your game with Conversion Funnel & Store Listing Experiments

Rewarded Mediation with AdMob

“Indie Corner”: fine-tune your game and find new players.

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